In this tutorial, I’ll show you one way to utilize the handy ‘Guide Layer’ in After Effects on an Element 3D asset. I use this useful technique to guide the Team Logo placement on a Football Helmet while keeping the UV map invisible on rendering time. This workflow is similar to working with UV’s inside a 3D app like Cinema 4D or Maya where you don’t see the actual UV’s on the model when working with textures, as the UV’s only serve as a guide to place your textures.
In this tutorial, I demonstrate this technique on my latest Videohive template “Football Player Headshot Transition” which you can find on for sale Videohive here:
You can find my After Effects templates on Videohive.net
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